LED Basics for TouchDesigner Pros

The first time you use any kind of hardware can be daunting. There are new terms, new techniques, new bottlenecks to your workflow, new people to deal with, and all kinds of crazy things that you maybe never even expected. LED walls are no exception to this. While they are amazing to use and can provide us with stunning canvases, they come with their own headaches and your first time using them can be quite daunting. Let’s dive in! Raster maps The first big concept you need to know about are raster maps (or pixel maps or LED maps… or […]

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How To Increase Your Rate

A tricky topic that most people don’t want to talk about: rates. It can be a personal and touchy topic for even high-end and veteran developers, as if they were going to be judged based on it. The byproduct of this is that rates often go undiscussed by pros in public, leading to newer folks in the field to have nothing to base their business on. I’m quite public about the fact that I cost $1,500 USD a day to work on a project. If you think that’s absurd and I’m robbing people and that no one would ever pay […]

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Computer Security for TouchDesigner Pros??

You might be thinking to yourself “Why are we talking about computer security? This is supposed to be about TouchDesigner and interactive tech and immersive media!” The truth of the matter is simple, in this industry we end up working with a lot of big companies with a lot of information they don’t want out in the public. This could be something as simple as some plans written inside of a PDF for an upcoming event you’re working on to more sensitive materials such as unreleased content from popular shows. Whatever the case may be, the reality is that if […]

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Quick TouchDesigner Effects

It is pretty common to be on a last-minute gig and need to drum up a bunch of visual effects and looks to fill time during your event or performance or similar. Building these yourself may be the ideal option, but it probably isn’t realistic given the budget and amount of time before the event. Although TouchDesigner is a development platform, there are a lot of pre-made tools and effects that you can harness for your benefit. This question has been asked a few times in the last little while so I figured it’d be good to give you my […]

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New Superpowers: TouchDesigner’s Line MAT

Materials in TouchDesigner used to be such a simple decision. You had Phong MAT and Constant MAT. That was most of your decision. Sometimes you might have reached for the Point Sprite MAT in situations with particle systems. But that was it! Now we have a plethora more options and some of them are really valuable pieces of my toolkit now. Today I’m specifically speaking about the TouchDesigner Line MAT and showing you some interesting things you can do with it! Deceiving name While it might have a less-than-inspiring name, the Line MAT has a ton of functionality built into […]

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